Serial ordered AVI algorithm. More...
#include <AVIabstractMain.h>
Public Member Functions | |
virtual void | runLoop (MeshInit &meshInit, GlobalVec &g, bool createSyncFiles) |
Protected Member Functions | |
virtual const std::string | getVersion () const |
version name | |
virtual void | initRemaining (const MeshInit &meshInit, const GlobalVec &g) |
To be implemented by derived classes for some type specific initialization e.g. |
Serial ordered AVI algorithm.
virtual const std::string AVIorderedSerial::getVersion | ( | ) | const [inline, protected, virtual] |
version name
Implements AVIabstractMain.
virtual void AVIorderedSerial::initRemaining | ( | const MeshInit & | meshInit, | |
const GlobalVec & | g | |||
) | [inline, protected, virtual] |
To be implemented by derived classes for some type specific initialization e.g.
unordered needs element adjacency graph while ordered needs a lock per node of the original mesh.
meshInit | ||
g |
Implements AVIabstractMain.
void AVIorderedSerial::runLoop | ( | MeshInit & | meshInit, | |
GlobalVec & | g, | |||
bool | createSyncFiles | |||
) | [virtual] |
meshInit | ||
g | ||
createSyncFiles |
Implements AVIabstractMain.