Serial ordered AVI algorithm. More...
#include <AVIabstractMain.h>
Public Member Functions | |
| virtual void | runLoop (MeshInit &meshInit, GlobalVec &g, bool createSyncFiles) |
Protected Member Functions | |
| virtual const std::string | getVersion () const |
| version name | |
| virtual void | initRemaining (const MeshInit &meshInit, const GlobalVec &g) |
| To be implemented by derived classes for some type specific initialization e.g. | |
Serial ordered AVI algorithm.
| virtual const std::string AVIorderedSerial::getVersion | ( | ) | const [inline, protected, virtual] |
version name
Implements AVIabstractMain.
| virtual void AVIorderedSerial::initRemaining | ( | const MeshInit & | meshInit, | |
| const GlobalVec & | g | |||
| ) | [inline, protected, virtual] |
To be implemented by derived classes for some type specific initialization e.g.
unordered needs element adjacency graph while ordered needs a lock per node of the original mesh.
| meshInit | ||
| g |
Implements AVIabstractMain.
| void AVIorderedSerial::runLoop | ( | MeshInit & | meshInit, | |
| GlobalVec & | g, | |||
| bool | createSyncFiles | |||
| ) | [virtual] |
| meshInit | ||
| g | ||
| createSyncFiles |
Implements AVIabstractMain.
1.6.3