15 point quadrature rule for tetrahedron Degree of precision 5, number of points 15. More...
#include <QuadratureP3.h>
Static Public Attributes | |
| static const Quadrature *const | Bulk |
| Bulk quadrature. | |
Static Private Attributes | |
| static const double | BulkCoordinates [] |
| static const double | BulkWeights [] |
15 point quadrature rule for tetrahedron Degree of precision 5, number of points 15.
const Quadrature *const Tet_15Point::Bulk [static] |
Bulk quadrature.
const double Tet_15Point::BulkCoordinates [static, private] |
{1./4., 1./4., 1./4.,
0., 1./3., 1./3.,
1./3., 0., 1./3.,
1./3., 1./3., 0.,
1./3., 1./3., 1./3.,
72./99., 1./11., 1./11.,
1./11., 72./99., 1./11.,
1./11., 1./11., 72./99.,
1./11., 1./11., 1./11.,
0.066550153573664, 0.066550153573664, 0.433449846426336,
0.066550153573664, 0.433449846426336, 0.066550153573664,
0.066550153573664, 0.433449846426336, 0.433449846426336,
0.433449846426336, 0.066550153573664, 0.066550153573664,
0.433449846426336, 0.433449846426336, 0.066550153573664,
0.433449846426336, 0.066550153573664, 0.433449846426336}
const double Tet_15Point::BulkWeights [static, private] |
{0.030283678097089,
0.006026785714286,
0.006026785714286,
0.006026785714286,
0.006026785714286,
0.011645249086029,
0.011645249086029,
0.011645249086029,
0.011645249086029,
0.010949141561386,
0.010949141561386,
0.010949141561386,
0.010949141561386,
0.010949141561386,
0.010949141561386}
1.6.3