Connected Components
Problem Description
A connected component of an undirected graph is a subgraph in which there is a path between any two nodes. A node with no edges is itself a connected component.Algorithm
The application is developed using the pointer jumping algorithm for GPUs described in Soman et al.[1]. The CUDA code is generated using the IrGL compiler[2].
[1] "Fast GPU Algorithms for Graph Connectivity", Jyothish Soman, K. Kothapalli, and P. J. Narayanan, in Proc. of Large Scale Parallel Processing, IPDPS Workshops, 2010
[2]
https://users.oden.utexas.edu/~sreepai/sree-oopsla2016.pdf
Performance
Graph | Time (ms) |
---|---|
USA-road-d.FLA | 12 |
2d-2e20 | 16 |
The above performance is observed on a 1733.500 Mhz GeForce GTX 1080 6000 with 8119 MB of main memory.